Thursday, May 2, 2013
Thursday, April 4, 2013
Multiplayer games don't typically draw me in these days. Even in MMOs, I tend to avoid grouping up or tackling instances with fellow players. Defiance, on the other hand, lets you seamlessly interact with other players, making it easier than ever to lend a hand/get rescued and then go your separate ways. In this particular column, I explore Defiance's unsocial social aspects.
Not the world I know [Column]
My thoughts concerning the opening hour of BioShock Infinite, a first-person shooter that lets you experience a living, breathing world before allowing you to tear it apart
Friday, March 22, 2013
The End of Gaming Consoles?
Thursday, March 7, 2013
In which I discuss game length, cost and the relationship between the two.
Trading fear for bullets [Column]
Three games into the series and Dead Space 3 just can't elicit the same sort of terror it used to. I argue that maybe that's not such a bad thing so long as the developers are still delivering a great experience.
Friday, February 22, 2013
Sci-Fi Movies and Video Games: A Match Made in Fantasy
Thursday, February 7, 2013
In which I take a look back at the past 15 years with PlayStation and ponder what the future holds for the PlayStation 4.
Back to nature: Taking a break with a relaxing classic [Column]
I decided to step away from all of the over-the-top action and abundance of AAA features offered by the current generation of video games in order to curl up with the slower pace of Harvest Moon for the PSX.
Friday, January 4, 2013
Find out why the PSP/Vita's latest scare-a-thon is a horrifyingly good time.
Love in next gen [Column]
In which I compare the next generation of consoles to going out on a blind date.
The dark days of a new year [Column]
In which I discuss how every new year seems to get me down, making me question how I've been spending my free time and the value of my pursuits.
Stop me if you've heard this one: My favorite games of 2012
I decided to tell a little story with this year's "best games" list, rather than just telling you why they are awesome. I hope you dig it.
Friday, December 14, 2012
Find out what got me into journalism, why I love my job and why video games have been such a big part of my personal (and now professional) life.
It feels weird promoting something written about me, but it was also really cool to be on the other side of the interview, so here you go: Phoenix People: Ryan Winslett
Tuesday, December 11, 2012
My interview with Ryan Culver, the man who portrayed Nathan Drake in the PlayStation All-Stars Battle Royale trailers.
Building a bit of heaven in Far Cry 3 [Column]
I take a walk through the paradise of Far Cry 3, only to be reminded how dangerous the island truly is.
DJ Max Technika Tune [Review]
Find out why I adore this K-Pop-infused rhythm game for the PlayStation Vita.
Tuesday, November 6, 2012
Video game haikus [Column]
This week's column is straight up poetry...No, seriously, I wrote a bunch of haikus about video games.
Sports Champions 2 [Review]
Find out why I think Sports Champions 2 is one of the best motion-controlled games on the market.
Shut up and drive [Column]
I muse about how video games serve as a form of therapy, allowing me to get behind the wheel of a virtual car and drive away from my problems for an hour or two.
Ragnarok Odyssey [Review]
Find out why I think Ragnarok Odyssey might be one of the best PlayStation Vita games to date.
My doctor wrote a note on my behalf to the creators/publishers of this rhythm strategy game for the PS Vita. Its toe-tapping, head-bobbing beats led to some serious injuries.